A small, silly game about trying to keep yourself in your cup.
The drinks in this café grew little legs and started getting ideas.
Want to playtest? Email [email protected].
screenshot
The Café
Nobody remembers ordering a coffee with opinions. There are a few theories about what happened, but the drinks tend to get distracted before explaining them. Being alive has given them quite a lot to be getting on with.
The café is their whole world. A table edge is a long way down. Marshmallow Mountain is a perfectly reasonable thing to call a mountain when you're this small. As for what's outside, that can wait.
The Barista runs proceedings from behind the counter. A spin of the round wheel, then a bell: "Order up!" The drinks take this very seriously for people who were recently beverages. They have a lot of themselves to lose.
The Barista runs the show; the drinks supply most of the cleaning up.


Keep it in the cup
Everything on the course would like to spill your drink. Try not to let it.
In development.
Wishlist on Steam: not yet. There is no Steam page.
Who is ObeJoy
Joy from Joyce, Obe from Obeidat. We're a two-person studio, and Don't Spill is our first game.
Press kit
Fact sheet, logos and screenshots. For anything else, email us.